Prediction Games

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Barrett, Jeffrey A.; Dickson, Michael; Purves, Gordon
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preprint description
We consider an extension of signaling games to the case of prediction, where one agent (‘sender’) perceives the current state of the world and sends a signal. The second agent (‘receiver’) perceives this signal, and makes a prediction about the next state of the world (which evolves according to stochastic but not entirely random ‘laws’). We suggest that such games may be the basis of a model for the evolution of successful theorizing about the world.