Homemade PowerPoint Games: Game Design Pedagogy Aligned to the TPACK Framework

Citation data:

Computers in the Schools, ISSN: 0738-0569, Vol: 29, Issue: 4, Page: 339-354

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Repository URL:
https://digitalcommons.sacredheart.edu/ced_fac/89; https://works.bepress.com/michael_barbour/17
Siko, Jason Paul; Barbour, Michael
Informa UK Limited
Computer Science; Social Sciences; constructionism; PowerPoint game design; homemade Power-Point games; TPACK framework; Web game design; Educational Assessment, Evaluation, and Research; Educational Methods
article description
While researchers are examining the role of playing games to learn, others are looking at using game design as an instructional tool. However, game-design software may require additional time to train both teachers and students. In this article, the authors discuss the use of Microsoft PowerPoint as a tool for game-design instruction and the philosophical justifications for its use. They examine the research that has been conducted using homemade PowerPoint games in the classroom and detail how the implementation of the games has evolved in a manner that reflects the Technological Pedagogical Content Knowledge framework. ┬ęTaylor and Francis Group, LLC.