Emotion-based music player using facial recognition
2022
- 302Usage
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Example: if you select the 1-year option for an article published in 2019 and a metric category shows 90%, that means that the article or review is performing better than 90% of the other articles/reviews published in that journal in 2019. If you select the 3-year option for the same article published in 2019 and the metric category shows 90%, that means that the article or review is performing better than 90% of the other articles/reviews published in that journal in 2019, 2018 and 2017.
Citation Benchmarking is provided by Scopus and SciVal and is different from the metrics context provided by PlumX Metrics.
Example: if you select the 1-year option for an article published in 2019 and a metric category shows 90%, that means that the article or review is performing better than 90% of the other articles/reviews published in that journal in 2019. If you select the 3-year option for the same article published in 2019 and the metric category shows 90%, that means that the article or review is performing better than 90% of the other articles/reviews published in that journal in 2019, 2018 and 2017.
Citation Benchmarking is provided by Scopus and SciVal and is different from the metrics context provided by PlumX Metrics.
Metrics Details
- Usage302
- Abstract Views257
- Downloads45
Thesis / Dissertation Description
This paper aims to explore options for bringing innovations to another level, and that is with iOS development and computer vision. Making a commercial product that any regular music listener can utilize would be beneficial to achieve awareness of these technologies having more purpose in one’s day-to-day life. With music and technology that both work harmoniously to improve one’s listening experience, the developers did their research to piece up both computer vision and mainstream listening applications together. The different facial recognition technologies that the developers have explored, such as blendShapes and CNNEmotions, were thoroughly tested by various testing applications, such as proof-of-concept iOS applications and other acceptable methods. In line with the creation of the application, the developers have learned these technologies without prior experience. Hence, the application's design has brought many realizations that brought favorable data and results when the application has been completed, which is determined by user acceptance testing.
Bibliographic Details
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