Building a Predictive Model for Baseball Games
2014
- 10,131Usage
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Example: if you select the 1-year option for an article published in 2019 and a metric category shows 90%, that means that the article or review is performing better than 90% of the other articles/reviews published in that journal in 2019. If you select the 3-year option for the same article published in 2019 and the metric category shows 90%, that means that the article or review is performing better than 90% of the other articles/reviews published in that journal in 2019, 2018 and 2017.
Citation Benchmarking is provided by Scopus and SciVal and is different from the metrics context provided by PlumX Metrics.
Metrics Details
- Usage10,131
- Downloads9,685
- 9,685
- Abstract Views446
Thesis / Dissertation Description
In this paper, we will discuss a method of building a predictive model for Major League Baseball Games. We detail the reasoning for pursuing the proposed predictive model in terms of social popularity and the complexity of analyzing individual variables. We apply a coarse-grain outlook inspired by Simon Dedeos' work on Human Social Systems, in particular the open source website Wikipedia [2] by attempting to quantify the influence of winning and losing streaks instead of analyzing individual performance variables. We will discuss initial findings of data collected from the LA Dodgers and Colorado Rockies and apply further statistical analysis to find optimal betting points using a coarse-grain approach. We will apply Bayes' Theorem to add predictive power to a naive model using winning and losing streaks. We will discuss possible shortcomings of the proposed using Bayes' approach and address the question as to whether or not baseball wins and losses can be produced using a random process.
Bibliographic Details
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