Digital storytelling as a pedagogical approach: A multiple case study
2023
- 41Usage
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Example: if you select the 1-year option for an article published in 2019 and a metric category shows 90%, that means that the article or review is performing better than 90% of the other articles/reviews published in that journal in 2019. If you select the 3-year option for the same article published in 2019 and the metric category shows 90%, that means that the article or review is performing better than 90% of the other articles/reviews published in that journal in 2019, 2018 and 2017.
Citation Benchmarking is provided by Scopus and SciVal and is different from the metrics context provided by PlumX Metrics.
Example: if you select the 1-year option for an article published in 2019 and a metric category shows 90%, that means that the article or review is performing better than 90% of the other articles/reviews published in that journal in 2019. If you select the 3-year option for the same article published in 2019 and the metric category shows 90%, that means that the article or review is performing better than 90% of the other articles/reviews published in that journal in 2019, 2018 and 2017.
Citation Benchmarking is provided by Scopus and SciVal and is different from the metrics context provided by PlumX Metrics.
Metrics Details
- Usage41
- Abstract Views41
Thesis / Dissertation Description
Storytelling has been an ancient pedagogy used by teachers. With technological advancements, storytelling has also become digital. This research explores the use of digital storytelling as a pedagogical approach. A qualitative multiple case study is used to present four digital stories proposed for teaching disciplinary content of science and English. This study involved four participant teachers i.e., three science teachers and one English teacher. An online competition was held to purposively select the digital stories. Data were mainly collected through online sources. For instance, the online form, digital stories by the teacher participants, interviews and scoring rubric. Data were analysed through thematic and magnitude coding. TPACK framework was used to analyse the overall use of digital stories. After analyzing the four sources, it was concluded that creating a useful DS requires the use of all three knowledge domains: content, pedagogy and technology. Moreover, this research study offered a pragmatic model to design digital stories. Finally, this research presents implications for stakeholders and recommendations for future practice and research.
Bibliographic Details
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