Virtual "University of Arkansas" Campus
2012
- 338Usage
Metric Options: CountsSelecting the 1-year or 3-year option will change the metrics count to percentiles, illustrating how an article or review compares to other articles or reviews within the selected time period in the same journal. Selecting the 1-year option compares the metrics against other articles/reviews that were also published in the same calendar year. Selecting the 3-year option compares the metrics against other articles/reviews that were also published in the same calendar year plus the two years prior.
Example: if you select the 1-year option for an article published in 2019 and a metric category shows 90%, that means that the article or review is performing better than 90% of the other articles/reviews published in that journal in 2019. If you select the 3-year option for the same article published in 2019 and the metric category shows 90%, that means that the article or review is performing better than 90% of the other articles/reviews published in that journal in 2019, 2018 and 2017.
Citation Benchmarking is provided by Scopus and SciVal and is different from the metrics context provided by PlumX Metrics.
Example: if you select the 1-year option for an article published in 2019 and a metric category shows 90%, that means that the article or review is performing better than 90% of the other articles/reviews published in that journal in 2019. If you select the 3-year option for the same article published in 2019 and the metric category shows 90%, that means that the article or review is performing better than 90% of the other articles/reviews published in that journal in 2019, 2018 and 2017.
Citation Benchmarking is provided by Scopus and SciVal and is different from the metrics context provided by PlumX Metrics.
Metrics Details
- Usage338
- Downloads263
- Abstract Views75
Thesis / Dissertation Description
The aim of the Virtual Campus project is to develop a way to automate building 3D virtual worlds using map and other data from the real world. A demonstration presented in this BS honors thesis uses automated tools to build the University of Arkansas campus from data supplied by the UA Center for Advanced Spatial Technology (CAST). At present, in virtual worlds like Second Life and Unity, terraforming of terrain is a manual process, and it can take days to weeks to build a landscape. But by using existing map data, we are now able to automate that process. Working with my Andrew Tackett and Jonathan Holt in our senior design project, we created a script (program) which will take height map data in .raw format and texture data in photographic format and which uses this data, along with functions built into the Unity API, to create a terrain with the proper heights and textures. A second script that I developed for this thesis allows a user to identify certain colored regions as buildings. The script then populates the regions defined as buildings with “sugar cube†buildings (white blocks), which the user can keep, remove, or replace at their discretion. The end result is a 3D landscape that avatars can visit. The design enables users to further populate the virtual campus by replacing the “sugar cube†buildings with their own more detailed 3D building models, created using outside programs. Using such an environment, students can go to a virtual class or meet together at a virtual union. At present, many virtual campuses exist in Second Life, but none that we know of accurately reflect the geography of their campus.
Bibliographic Details
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