Pocket Ghost

Citation data:

Word Ways, Vol: 6, Issue: 1, Page: 9

Publication Year:
1973
Usage 275
Downloads 250
Abstract Views 25
Repository URL:
https://digitalcommons.butler.edu/wordways/vol6/iss1/9
Author(s):
Eckler, A. Ross
Tags:
Linguistics
article description
Many Word Ways readers are familiar with the game of Ghost. In the two-man version of this game, players build sequentially toward a word by alternately adding terminal letters; the one who completes a word loses the game. After a player has added a letter to the sequence, his opponent can challenge him to produce a word starting with that sequence; if he can do so, the challenger loses the game, but if he cannot, the player challenged loses the game. Both players must agree beforehand on a dictionary of admissible words; ordinarily, words must be three or more letters long in order to be counted.