A Digital Game Maturity Model (DGMM)

Citation data:

Entertainment Computing, ISSN: 1875-9521, Vol: 17, Page: 55-73

Publication Year:
2016
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Repository URL:
https://ir.lib.uwo.ca/electricalpub/98; http://arxiv.org/abs/1711.08526
DOI:
10.1016/j.entcom.2016.08.004
Author(s):
Alemm, Saiqa; Capretz, Luiz Fernando; Ahmed, Faheem
Publisher(s):
Elsevier BV
Tags:
Computer Science; Software game; game performance; video game; online game; process assessment; Computer Science - Software Engineering; Computer Sciences; Software Engineering
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article description
Game development is an interdisciplinary concept that embraces artistic, software engineering, management, and business disciplines. This research facilitates a better understanding of important dimensions of digital game development methodology. Game development is considered as one of the most complex tasks in software engineering. The increased popularity of digital games, the challenges faced by game development organizations in developing quality games, and high competition in the digital game industry demand a game development maturity assessment. Consequently, this study presents a Digital Game Maturity Model to evaluate the current development methodology in an organization. The framework of this model consists of assessment questionnaires, a performance scale, and a rating method. The main goal of the questionnaires is to collect information about current processes and practices. In general, this research contributes towards formulating a comprehensive and unified strategy for game development maturity evaluation. Two case studies were conducted and their assessment results reported. These demonstrate the level of maturity of current development practices in two organizations.