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Exploring Collaborative Learning Constructs in the Metaverse: A Pilot Study

Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), ISSN: 1611-3349, Vol: 14785 LNCS, Page: 129-135
2024
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Conference Paper Description

Metaverse, specifically defined and previously known as virtual worlds, has recently gained wide attention from the public to education. Prior literature has validated this immersive virtual reality (VR) on facilitating students’ problem-solving, communication, and collaboration. However, many challenges including learning outcomes may result from the scarcity of investigation in collaborative learning activities. Accordingly, this study adopted the repertory grid (RG) technique to identify the collaborative learning constructs in the virtual worlds; we also assessed the RG procedure and modified the constructs for subsequent studies. During the process, six experts from academics and schools were recruited to design activity planners for construct elicitation. After completing the RG survey by the other 6 participants, the consistency results revealed a moderate correlation between two participants both possessing higher related experiences. Most importantly, based on the participants’ feedback, this study successfully streamlined the RG flow and determined a 24-construct grid for the upcoming research.

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