CoDICE: Balancing software engineering and creativity in the co-design of digital encounters with cultural heritage
Proceedings of the Workshop on Advanced Visual Interfaces AVI, Page: 253-256
2014
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Example: if you select the 1-year option for an article published in 2019 and a metric category shows 90%, that means that the article or review is performing better than 90% of the other articles/reviews published in that journal in 2019. If you select the 3-year option for the same article published in 2019 and the metric category shows 90%, that means that the article or review is performing better than 90% of the other articles/reviews published in that journal in 2019, 2018 and 2017.
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Conference Paper Description
Software engineering analysis and design methods are mainly guided by objective principles and criteria, whilst design thinking is usually fueled by subjective and people-based criteria like emotions, aesthetics or cultural and personal resonance. Complex interactive systems require a mixed approach where the benefits of both disciplines are respected: engineering and creativity, rationality and emotions, quality-centered and people-centered. This is the main purpose of a software tool, named CoDICE (COdesigning DIgital Cultural Encounters), that is being developed within the meSch EU project that is aimed at co-designing smart objects for enhanced encounters with cultural heritage. CoDICE adds persistence and traceability to the co-design activities and makes it possible to extend ideas discussion beyond collocated meetings. It also provides mechanisms to revisit design products and generate informed design rationale. © 2014 ACM.
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